Hello all, Jared back with another animation for you all! Today I pulled out this quick and dirty run cycle, in order to get to know a new character rig. There are many things that are wrong with the cycle, yet I didn't feel like modifying it anymore. I was happy with where I got, even though I know it's breeding bad habits when I do things incorrectly. The problem I had was that I was so excited to play with my new Rig, that all logic went out the door haha Seriously getting a new rig is like getting a new toy for your birthday, all you want to do is play with it all day long.
Blocking Stage
Like always here is the initial blocking stage, with the inbetweens already placed in. I kind of just did everything at once, and didn't work like I normally would. I personally found that this way worked pretty well for me, at least for this kind of animation. I don't know if I will use it again, but it's definitely something I'll consider.
Auto Tangent & Cleanup
So here is the final piece, overall it is rough, and I know that. I didn't get the right rotations on the torso, and the arms and legs could be moving a lot smoother, but for the 2 hours that I worked on it I was fairly content with it.
Once again I learned from this project, and can't wait to work on more.
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